says:Haunted is basically a short video with a scary ending. Do NOT show it to young children unless you want them to be in therapy for the next 20 years. Using it to scare the crap out of your coworkers, though, is totally acceptable!
says:Open the app and let your friend stare on the screen and just make sure that the person does not drop your iPhone or iPod touch…
Uhh, not that kind.
Yes! That one! The kind that Google makes.
Here at RightSprite we love new technology. Most of us here were early adopters of Ruby on Rails and jumped on the iPhone SDK as soon as we could.
Here we go again. Google’s new mobile platform is expanding our playground even further!
Check back for updates and an all new RightSprite Android App.
Google drawing inspiration from Dali?
I have noticed recently many people wanting to create games for the iPhone and are unsure where to start. A common misconception is that you must use OpenGL ES to create any game with graphics. I am going to show you today how you can do some simple animation by moving a ball around the screen. We will not be using OpenGL ES to move the ball. We will simply be using an NSTimer and a …
What a real treat to see–we launched into the AppStore for our client earlier this month and nobody expected to get the amount of organic activity that we’ve seen. The application is seeing over 5,000 installs per day–and as the above trend report shows–most of them are to an International crowd. At this rate it will see 100k downloads this Halloween season.
After some great input from many of iCodeBlog’s users, I have finally implemented iPhone application advertising on iCodeBlog. If you notice, in the banner area of the screen, there are six ad spaces to be filled. Here are the criteria for putting an ad on iCodeBlog.
It must be an add for an iPhone app. This means the link must take the users directly to the app’s page on iTunes.
The icon must be 58 x 58. (Please use …
Talk about intrigue! We’ve just launched a quick iPhone project for a client. It’s all about their content and the content is in the space of scary. Scary and entertainment have greatly differing views from one to the next, but they DO generate a good deal of discussion. Take a look at these comments from the recent product release:
“I was an idiot for getting this…”
“Absolutely useless app”
“I think this was a great app, made me …
There is very little doubt to the historical significance of 2008 presidential campaign. Not unlike most people, we at RightSprite are also raveled in this political intrigue with unabated enthusiasm. In the spirit of this event, we felt that we should create a game to commemorate this historical landmark. And we call it Campaign Trail.
The concept of Campaign Trail came from a popular game Puzzle Quest. Campaign Trail utilizes a very …
In this tutorial, I will be showing you how to use UITouch to get the location of where a user touches on the screen. We will be using this knowledge to drag a UIImageView around.
Learning how to use UITouch is the first steps in creating applications that are not navigation based (or don’t only use Apple’s built in components. Later on, we will begin some basic game development that will utilize UITouch.
You will need this image for the …
Now that iCodeBlog has been getting a good amount of traffic, I thought it might be time to allow the developers to advertise their apps on the site. However, I first wanted to make sure that there was sufficient interest. Also, I wanted to price the ads appropriately. So, I decided to create a poll to allow you guys decide the pricing scheme. A bit about the site before you guys place your vote…
Currently, the site …
In this tutorial I will show you how to develop a UITabBarController which contains a custom UIView from one of the tabs and a UINavigationController with a UITableView dictated byUISegmentControl in the second tab.
This tutorial was contributed by the user . You can check out his website at
If you would like to contribute a tutorial to iCodeBlog.com, contact me
The final product of this tutorial should look something like this:
Setting up the User …

