As I mature as a developer, I try to rely on other people’s code more an more. Why build something from scratch when a solution already exists that you can fit in your project. In , I used 13 3rd party libraries and am using quite a bit more in the project that I’m currently working on. I figured that I would share some of the libraries that I have been using so that …
As I mature as a developer, I try to rely on other people’s code more an more. Why build something from scratch when a solution already exists that you can fit in your project. In , I used 13 3rd party libraries and am using quite a bit more in the project that I’m currently working on. I figured that I would share some of the libraries that I have been using so that it might save …
In this tutorial, I am going to demonstrate how you can zip and unzip files from within your iOS applications. We will be using a third party library called ZipArchive to achieve this. While there are a couple solutions out there to zip and unzip files, I feel that the ZipArchive library was the fastest and easiest way to get up and running.
Why Would I want To Unzip Files?
That’s a great question. There are a number of …
What programmer doesn’t want to be an indie game developer? A great article with tons of tips to help you on your way.
[]
Earlier today a post titled ”” made it to the top of HN. It basically talked about people posting “Show HN” posts are putting themselves out there and the least we can do is give them an up vote. Well, people are listening and as of this posting, there are currently 15 Show HN posts in the top 30. That’s incredible.
So, if you have recently …
I have just updated my MUD client [] to be a universal library. It was surprisingly easy to add the iPad support as most of the application was comprised of UITableViews.
The main “MUD” view was the most challenging part as it contains a couple UIWebViews, UIButons, and a UITextField. However, I chose to do something I feel is pretty cool.
Scripting The UI With Lua
If I haven’t said it enough, I love lua. Especially in the context of …
The GreenPois0n team has just announced Absinthe 2.0 allowing users of all iDevices (except Apple TV 3) to jailbreak iOS 5.1.1. This is especially good news for me as I can now continue development on my jailbroken app for the watch, .
[]
I mentioned this on Twitter last week, so I might as well post it here to make it more official. My talk Making Your Games More Dynamic With Lua Scripting was accepted for ! This will be my first official speaking engagement and I could not be more excited/nervous.
The Talk
I have had a huge interest in lua for some time now, especially as it applies to scripting games. In my last project, , I even …
We believe that developers should have the freedom to price their games how they like, without interference from the online stores that sell the games. Why? Because it allows us to promote our games more freely, as we are doing here! We rely on the ability to promote our games for our livelihood and control over pricing is an important tool for this purpose.
Because We May is doing something very incredible here. They are a website to help you promote …
Recently, I came across and fell in love with the idea of using XCode 4 snippets. Up until I read the post, I had heard they existed, but never really tried them. After reading the post, I began using his snippets as well as started creating my own. Now, I would say that my work-flow is faster than ever.
Here is a quick demonstration of the power of snippets
Type:
ttt
It generates:
#pragma mark – UITableView …