iPhone Game Programming Tutorial Part 3 – Splash Screen

March 18th, 2009 Posted by: - posted under:Tutorials - 120 Comments

Ok, So it’s time to wrap up this series. Today I will be showing you how to add a few “bells and whistles” that will make your game more complete. Let’s start by adding a splash screen to your game (Again I truly apologize for the lack of graphics skillz. Photoshop and I are not friends).
Creating a Splash Page
We will be adding a splash page that will fade out into our main game screen. Start by downloading …

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    iPhone Programming Tutorial – Using openURL To Send Email From Your App

    February 20th, 2009 Posted by: - posted under:Snippets - 95 Comments

    Have you been curious about how to open Mail.app from your applications to send contact email? Today, I will be teaching you how to do just that. We will even be pre-filling the subject, to line, and body of the email.
    This is a great way to to put a contact or bug report button on your app. I’m going to start with a simple UI that I created. I’m not going to discuss how it was created …

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      iPhone Game Programming Tutorial Part 2- User Interaction, Simple AI, Game Logic

      February 18th, 2009 Posted by: - posted under:Tutorials - 162 Comments

      Ok folks, here it is. The next tutorial in our iPhone game programming tutorial (sorry for the delay). Today, I will be discussing the basics of player interaction, simple game AI, and game logic. We will also be exploring how to do simple collision detection so we know when the ball hits a paddle. Per popular request, I will be adding “Challenges” to the bottom of the tutorials from now on to give some more advanced ideas for …

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        Loading data from .plist files

        February 14th, 2009 Posted by: - posted under:Snippets - 20 Comments

        Saving and Reloading from .plist files…
        A great way to store dictionary data that does not change during runtime is in a .plist file. Say you want to organize some data hierarchically or you want to store the navigation structure of a drill-down somewhere more convenient (see drill-down save example in apple docs), then a .plist file is a great way to go.
        Here’s a quick example of how to restore data from a plist file. I’ll use a plist …

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          Great Resource For All iPhone Developers – iBetaTest.com

          February 2nd, 2009 Posted by: - posted under:Articles - 7 Comments


          Through my travels of the internets, I have encountered a great website for iPhone developers looking to have their applications beta tested by real people. The website is called .
          Launching their site just yesterday, m already boasts 135 registered testers and 44 registered developers! Here is the skinny on how it works (per their website).

          Beta testers and developers for a free account
          Beta testers and go into the Device …

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            Follow Us on Twitter!

            January 30th, 2009 Posted by: - posted under:Articles - 4 Comments


            Stay tuned for the next game programming tutorial. Should be up soon…
            Happy iCoding.

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              iPhone Game Programming Tutorial – Part 1

              January 15th, 2009 Posted by: - posted under:Tutorials - 343 Comments

              This is the first in a multipart series where I will be teaching you to create an iPhone game from the ground up. As many of you know, OpenGL and Quartz have quite a steep learning curve. This tutorial will simplify the development process and not use either one of those technologies. For our graphics, we will simply use UIImageViews.
              In this tutorial series, I will teach you about every aspect of developing an iPhone game. …

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                New Job… New People… More iPhone Coding Goodness

                January 15th, 2009 Posted by: - posted under:Articles - 11 Comments

                So, I have recently accepted a job with a company called . This job is a great opportunity for me as I will be writing iPhone applications for a living! Pretty sick eh?
                What does this mean for iCodeBlog.com? Glad you asked. It means better tutorials. As I will be coding Objective C every day of my life, my skill set will become greater and greater. I will be able to write more in …

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                  Animoto launch… and already Techcrunched!

                  December 23rd, 2008 Posted by: - posted under:Articles - 1 Comment


                  Wow! are a client and a great team to work with. They have an excellent sense of style and cleanliness of usability. But don’t listen to us. We’re biased. Check out what had to say:

                  Why this is so great – you no longer have to wait until you get home and to your computer to create slide shows of the amazing pictures you …

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                    iPhone Coding – Learning About UIWebViews by Creating a Web Browser

                    December 19th, 2008 Posted by: - posted under:Tutorials - 131 Comments

                    Wow! It has been a long time since my last tutorial… As I wrote in my last post, I had to take a break due to my wife having our baby. But, now I’m back and have a great tutorial for you guys.
                    Today I will be showing you how to work with a UIWebview to create a basic web browser. Here is a screenshot of the app we are going to create.

                    Create a View-Based Application
                    Ok, …

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