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Game Performance slowdown

User Post

6:07 am
May 6, 2009



posts 9



I am making a game using UIView. This is like a bricks break game, play music on every brick break and return back the brick after a duration. In this game i have a 'gameLoop' method which have whole functionality. I am using a NSTimer to repeat this 'gameLoop' method . But performance of my game goes slow down as the more resources added . resources means if i have some number of bricks and using a single ball to break the brick ,than its doing well but when ever bricks are more in number and ball are also more than one then speed of game goes very slow down.

plz help soon to come out of this problem.

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