iPhone Coding Tutorial – Inserting A UITextField In A UIAlertView

This will be a simple tutorial showing you how to put a UITextField in a UIAlertView. This is simple and just a couple lines if code. You will learn CGAffineTransform and coding UITextField programmatically. Heres a screenshots of what we should get. So lets go ahead and get started... 1. Create A New View Based Application You can name ...
- Posted by AppStoreMod on 9 Nov 2009 in iPhone Game Programming, iPhone Programming Tutorials
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iPhone Coding Tutorial – Creating an Online Leaderboard For Your Games


As you may have seen, there are quite a few services out there offering free leaderboards. These are great and all, but sometimes you want to have complete control over your data. I have put together a complete tutorial detailing step by step how you can create your own online leaderboard. This will also give you a very simple introduction to interfacing with web services.
- Posted by brandontreb on 29 Oct 2009 in iPhone Game Programming, iPhone Programming Tutorials
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iPhone Programming Tutorial: Animating A Game Sprite

One thing I have noticed about many of the games in the app store is they lack animation. Of course, the huge companies like Sega and PopCap have some pretty amazing animation, but what about us indie iPhone game developers? [qt:http://icodeblog.com/wp-content/uploads/2009/07/RuyPunch.mov 480 300] Well, Apple has made it quite simple to do animations. I really ...
- Posted by brandontreb on 24 Jul 2009 in iPhone Game Programming, iPhone Programming Tutorials, iphone
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iPhone Game Programming Tutorial Part 4 – Basic Game Audio

Ok, I will be finishing up this series by showing you guys how to add basic audio to your game. Â Since this is a beginner tutorial, I won't go into complex audio using OpenAL or Audio Queues. Â Today, we will just be playing short sounds (less than 30 seconds). Â This will be the easiest way ...
- Posted by brandontreb on 4 May 2009 in iPhone Game Programming, iPhone Programming Tutorials
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iPhone Game Programming Tutorial Part 3 – Splash Screen

Ok, So it's time to wrap up this series.  Today I will be showing you how to add a few "bells and whistles" that will make your game more complete.  Let's start by adding a splash screen to your game (Again I truly apologize for the lack of graphics skillz. Photoshop and I are not friends). Creating a ...
- Posted by brandontreb on 18 Mar 2009 in iPhone Game Programming, iPhone Programming Tutorials, iphone
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iPhone Game Programming Tutorial Part 2- User Interaction, Simple AI, Game Logic

Ok folks, here it is. The next tutorial in our iPhone game programming tutorial (sorry for the delay). Â Today, I will be discussing the basics of player interaction, simple game AI, and game logic. Â We will also be exploring how to do simple collision detection so we know when the ball hits a paddle. Per ...
- Posted by brandontreb on 18 Feb 2009 in iPhone Game Programming, iPhone Programming Tutorials
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iPhone Game Programming Tutorial – Part 1

This is the first in a multipart series where I will be teaching you to create an iPhone game from the ground up. Â As many of you know, OpenGL and Quartz have quite a steep learning curve. Â This tutorial will simplify the development process and not use either one of those technologies. Â For our graphics, ...
- Posted by brandontreb on 15 Jan 2009 in iPhone Game Programming, iPhone Programming Tutorials
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