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	<title>Comments on: Cloning UIImagePickerController using the Assets Library Framework</title>
	<atom:link href="/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/feed/" rel="self" type="application/rss+xml" />
	<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/</link>
	<description>iPhone Programming Tutorials</description>
	<lastBuildDate>Sat, 06 Sep 2014 23:52:00 +0000</lastBuildDate>
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	<item>
		<title>By: Muzammal Hussain</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-9652</link>
		<dc:creator><![CDATA[Muzammal Hussain]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 09:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-9652</guid>
		<description><![CDATA[Great work i just used your library.... thx for efforting for your fellows...]]></description>
		<content:encoded><![CDATA[<p>Great work i just used your library&#8230;. thx for efforting for your fellows&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: magarbikram</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-9618</link>
		<dc:creator><![CDATA[magarbikram]]></dc:creator>
		<pubDate>Sun, 27 Jan 2013 07:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-9618</guid>
		<description><![CDATA[Hi Can you also post a blog, how to get NSData from an .mp3/ music files, i.e MPMediaItem, so that we can upload it to the server...]]></description>
		<content:encoded><![CDATA[<p>Hi Can you also post a blog, how to get NSData from an .mp3/ music files, i.e MPMediaItem, so that we can upload it to the server&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ayon Ashish</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-8716</link>
		<dc:creator><![CDATA[Ayon Ashish]]></dc:creator>
		<pubDate>Fri, 11 Nov 2011 08:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-8716</guid>
		<description><![CDATA[Please update it for ios 5]]></description>
		<content:encoded><![CDATA[<p>Please update it for ios 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Will</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-8248</link>
		<dc:creator><![CDATA[Will]]></dc:creator>
		<pubDate>Mon, 17 Oct 2011 03:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-8248</guid>
		<description><![CDATA[Thanks for writing this class. I&#039;m having an issue with the picker when loading lots of images. I have 1358 images in the camera roll and memory warnings are sent by the OS to my app. In the most severe case the picker crashes with a bad access in the preparePhotos method call.

Could you investigate?

Thanks,
Will]]></description>
		<content:encoded><![CDATA[<p>Thanks for writing this class. I&#8217;m having an issue with the picker when loading lots of images. I have 1358 images in the camera roll and memory warnings are sent by the OS to my app. In the most severe case the picker crashes with a bad access in the preparePhotos method call.</p>
<p>Could you investigate?</p>
<p>Thanks,<br />
Will</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: martin</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6604</link>
		<dc:creator><![CDATA[martin]]></dc:creator>
		<pubDate>Mon, 30 May 2011 09:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6604</guid>
		<description><![CDATA[;;]]></description>
		<content:encoded><![CDATA[<p>;;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: imobilizer</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6498</link>
		<dc:creator><![CDATA[imobilizer]]></dc:creator>
		<pubDate>Tue, 17 May 2011 13:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6498</guid>
		<description><![CDATA[Hello,

My app allows the user to pick photos and videos for upload via UIImagePickerController. My issue is that regardless of the UIImagePickerController.videoQuality value I set, once I Tap &quot;Choose&quot; on the preview screen the video gets transcoded (I see the compressing video progress bar). This is fine since I need to be sure videos can be uploaded over a cellular connection. The issue is that if I put the app into the background (while compressing) the compression seems to be halted. When I return to the app I see the progress bar has not moved and does not resume. What would be required to emulate the preview screen/choose/transcode functionality and manage the transcoding in the background or in a non-modal way using Assets Library or AVFoundation?]]></description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>My app allows the user to pick photos and videos for upload via UIImagePickerController. My issue is that regardless of the UIImagePickerController.videoQuality value I set, once I Tap &#8220;Choose&#8221; on the preview screen the video gets transcoded (I see the compressing video progress bar). This is fine since I need to be sure videos can be uploaded over a cellular connection. The issue is that if I put the app into the background (while compressing) the compression seems to be halted. When I return to the app I see the progress bar has not moved and does not resume. What would be required to emulate the preview screen/choose/transcode functionality and manage the transcoding in the background or in a non-modal way using Assets Library or AVFoundation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon Carroll</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6389</link>
		<dc:creator><![CDATA[Jon Carroll]]></dc:creator>
		<pubDate>Wed, 04 May 2011 19:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6389</guid>
		<description><![CDATA[You might have to re-install the app after denying it, not certain though.

I present a UIAlertView to the user before the image picker comes up for the first time explaining why it is about to ask for their location and that the functionality won&#039;t work without it.  Seems to work well, haven&#039;t had any users complain yet.]]></description>
		<content:encoded><![CDATA[<p>You might have to re-install the app after denying it, not certain though.</p>
<p>I present a UIAlertView to the user before the image picker comes up for the first time explaining why it is about to ask for their location and that the functionality won&#8217;t work without it.  Seems to work well, haven&#8217;t had any users complain yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aofeng2009</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6387</link>
		<dc:creator><![CDATA[aofeng2009]]></dc:creator>
		<pubDate>Wed, 04 May 2011 03:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6387</guid>
		<description><![CDATA[How can i grant the app access ,I can&#039;t find that in iphone&#039;s settings.Any idea?]]></description>
		<content:encoded><![CDATA[<p>How can i grant the app access ,I can&#8217;t find that in iphone&#8217;s settings.Any idea?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Timo</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6383</link>
		<dc:creator><![CDATA[Timo]]></dc:creator>
		<pubDate>Tue, 03 May 2011 14:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6383</guid>
		<description><![CDATA[you have to go to the iphone settings and then grant the app access there. It would be a nicer way to catch the error and show a pop up that explains the user why he has to activate this setting. And direct him to the settings. Any idea how to do this?]]></description>
		<content:encoded><![CDATA[<p>you have to go to the iphone settings and then grant the app access there. It would be a nicer way to catch the error and show a pop up that explains the user why he has to activate this setting. And direct him to the settings. Any idea how to do this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aofeng2009</title>
		<link>http://icodeblog.com/2010/10/07/cloning-uiimagepickercontroller-using-the-assets-library-framework/#comment-6249</link>
		<dc:creator><![CDATA[aofeng2009]]></dc:creator>
		<pubDate>Mon, 25 Apr 2011 11:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=2338#comment-6249</guid>
		<description><![CDATA[Good tutorial , When an app accesses the assets library for the first time an alert view vill pop-up to ask the user to allow the access to the device&#039;s assets. If i tap the &quot;not allowed&quot;, The system will always forbid me access the assets even if i restart the app,how can i access the assets second?]]></description>
		<content:encoded><![CDATA[<p>Good tutorial , When an app accesses the assets library for the first time an alert view vill pop-up to ask the user to allow the access to the device&#8217;s assets. If i tap the &#8220;not allowed&#8221;, The system will always forbid me access the assets even if i restart the app,how can i access the assets second?</p>
]]></content:encoded>
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