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	<title>Comments on: Floodgates opened for iPhone development</title>
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	<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/</link>
	<description>iPhone Programming Tutorials</description>
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		<title>By: Jim Brown</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-7700</link>
		<dc:creator><![CDATA[Jim Brown]]></dc:creator>
		<pubDate>Tue, 16 Aug 2011 08:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-7700</guid>
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--&gt;
I think itâ€™s great that Adobe is coming out with CS5 and
that it will run on the iPhone, but as Louis Gerbag explains the differences
between the Flash apps in the app store and native apps. That being said
IÂ think there will definitely be a niche in the iPhone development market
for Flash apps, I plan on taking a close look at it because at worst it should
make for a very good prototyping/market testing tool. 


&lt;a href=&quot;http://www.dreamwalk.com.au/&quot; rel=&quot;nofollow&quot;&gt;Treasure Hunt App&lt;/a&gt;

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--><br />
I think itâ€™s great that Adobe is coming out with CS5 and<br />
that it will run on the iPhone, but as Louis Gerbag explains the differences<br />
between the Flash apps in the app store and native apps. That being said<br />
IÂ think there will definitely be a niche in the iPhone development market<br />
for Flash apps, I plan on taking a close look at it because at worst it should<br />
make for a very good prototyping/market testing tool. </p>
<p><a href="http://www.dreamwalk.com.au/" rel="nofollow">Treasure Hunt App</a></p>
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		<title>By: iphone developer</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3434</link>
		<dc:creator><![CDATA[iphone developer]]></dc:creator>
		<pubDate>Wed, 13 Jan 2010 19:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3434</guid>
		<description><![CDATA[In the future, I expect Adobe to release a platform that will make developing for the iPhone much easier. I can&#039;t remember what its called exactly. But theyre releasing an application that will help developers code for one platform, rather than the iphone, android, blackberry, and all the other mobile devices. This will definitely make development much easier.]]></description>
		<content:encoded><![CDATA[<p>In the future, I expect Adobe to release a platform that will make developing for the iPhone much easier. I can&#8217;t remember what its called exactly. But theyre releasing an application that will help developers code for one platform, rather than the iphone, android, blackberry, and all the other mobile devices. This will definitely make development much easier.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rey</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3433</link>
		<dc:creator><![CDATA[rey]]></dc:creator>
		<pubDate>Fri, 16 Oct 2009 15:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3433</guid>
		<description><![CDATA[where do you get mono for iphone?]]></description>
		<content:encoded><![CDATA[<p>where do you get mono for iphone?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone Development Floodgates Are Not Open &#124; iPhone Development Tutorials and Programming Tips</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3432</link>
		<dc:creator><![CDATA[iPhone Development Floodgates Are Not Open &#124; iPhone Development Tutorials and Programming Tips]]></dc:creator>
		<pubDate>Wed, 14 Oct 2009 06:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3432</guid>
		<description><![CDATA[[...] read an article the other day called Floodgates Opened For iPhone Development.&#160; I would have to disagree, about this. &#160;As someone seen many &quot;alternative [...]]]></description>
		<content:encoded><![CDATA[<p>[...] read an article the other day called Floodgates Opened For iPhone Development.&nbsp; I would have to disagree, about this. &nbsp;As someone seen many &quot;alternative [...]</p>
]]></content:encoded>
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	<item>
		<title>By: iPhone development getting more open? &#124; GameDevStop</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3431</link>
		<dc:creator><![CDATA[iPhone development getting more open? &#124; GameDevStop]]></dc:creator>
		<pubDate>Wed, 14 Oct 2009 05:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3431</guid>
		<description><![CDATA[[...] iPhone development is apparently getting more democratic    This entry was posted on Wednesday, October 14th, 2009 at 1:38 am. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] iPhone development is apparently getting more democratic    This entry was posted on Wednesday, October 14th, 2009 at 1:38 am. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site. [...]</p>
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	</item>
	<item>
		<title>By: J</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3430</link>
		<dc:creator><![CDATA[J]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 19:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3430</guid>
		<description><![CDATA[Having just learned Objective-C I am a little confused by Apple&#039;s intentions with regards to Flash compiled Apps.  From what I understand Flash will be unable to use native iPhone controls which should limit its use to games and pure entertainment Apps.  With Mono I am a little less concerned because, for me, the complexity of learning C# + Mono + the Mono Touch libraries has to be equally as difficult as learning Objective-C and Cocoa Touch.  The Mono stuff only really helps people who already know these tools.

Flash on the other hand is a little less clear.  I&#039;ve done a great deal of Flash development in the past using Actionscript.  Had I known this was coming I am not sure I would have learned Objective-C.

If the latest developments really do devalue the usefulness of knowing Objective-C I see that as a shame.  Apple made huge progress in getting new developers to use their development tools with the iPhone OS.  I am not sure how to view these alternative development tools.]]></description>
		<content:encoded><![CDATA[<p>Having just learned Objective-C I am a little confused by Apple&#8217;s intentions with regards to Flash compiled Apps.  From what I understand Flash will be unable to use native iPhone controls which should limit its use to games and pure entertainment Apps.  With Mono I am a little less concerned because, for me, the complexity of learning C# + Mono + the Mono Touch libraries has to be equally as difficult as learning Objective-C and Cocoa Touch.  The Mono stuff only really helps people who already know these tools.</p>
<p>Flash on the other hand is a little less clear.  I&#8217;ve done a great deal of Flash development in the past using Actionscript.  Had I known this was coming I am not sure I would have learned Objective-C.</p>
<p>If the latest developments really do devalue the usefulness of knowing Objective-C I see that as a shame.  Apple made huge progress in getting new developers to use their development tools with the iPhone OS.  I am not sure how to view these alternative development tools.</p>
]]></content:encoded>
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	<item>
		<title>By: rick</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3429</link>
		<dc:creator><![CDATA[rick]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 17:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3429</guid>
		<description><![CDATA[This is &quot;rick,&quot; and I&#039;d like to clarify a few things here: first, I am definitely not a hacker.  I don&#039;t write posts as often here but I am a contributor.  I want to thank everyone who gave their honest feedback.

This post was meant to be a simple observation of the market trend and nothing more.  In short, I&#039;m simply pointing out that many people are putting in quite a bit of effort to try to create iPhone applications without using Objective-C.  I am by no means trying to make a generalized statement in favor of one product over another.

Finally, as I am a developer myself, I certainly believe good developers should be well compensated.  But I also believe that variety and competition should make technology better, not worse.]]></description>
		<content:encoded><![CDATA[<p>This is &#8220;rick,&#8221; and I&#8217;d like to clarify a few things here: first, I am definitely not a hacker.  I don&#8217;t write posts as often here but I am a contributor.  I want to thank everyone who gave their honest feedback.</p>
<p>This post was meant to be a simple observation of the market trend and nothing more.  In short, I&#8217;m simply pointing out that many people are putting in quite a bit of effort to try to create iPhone applications without using Objective-C.  I am by no means trying to make a generalized statement in favor of one product over another.</p>
<p>Finally, as I am a developer myself, I certainly believe good developers should be well compensated.  But I also believe that variety and competition should make technology better, not worse.</p>
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	<item>
		<title>By: Serge</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3428</link>
		<dc:creator><![CDATA[Serge]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 14:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3428</guid>
		<description><![CDATA[We&#039;ve experimented with JQTouch and found it great yet unfinished product.

Also, note that Apple rejects any PhoneGap made applications submitted to ITunes due to licensing and use of SDK.

It&#039;s very hard to predict if your app will be rejected as you were seeking to make a quick development process without the use of Iphone SDK (objective c compiled).

Good developers deserve to be paid well, otherwise ITunes will become a dirty &quot;marketplace&quot; just like Microsoft products.]]></description>
		<content:encoded><![CDATA[<p>We&#8217;ve experimented with JQTouch and found it great yet unfinished product.</p>
<p>Also, note that Apple rejects any PhoneGap made applications submitted to ITunes due to licensing and use of SDK.</p>
<p>It&#8217;s very hard to predict if your app will be rejected as you were seeking to make a quick development process without the use of Iphone SDK (objective c compiled).</p>
<p>Good developers deserve to be paid well, otherwise ITunes will become a dirty &#8220;marketplace&#8221; just like Microsoft products.</p>
]]></content:encoded>
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	<item>
		<title>By: @ColouredBoxMobi</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3427</link>
		<dc:creator><![CDATA[@ColouredBoxMobi]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 09:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3427</guid>
		<description><![CDATA[I just don&#039;t really see what &quot;rick&quot; is trying to get at. Everyone knows Apple only selects applications that were developed appropriately according to Apple&#039;s standards and they only applaud an application that has been applauded in there own offices. So ofcourse the black box exists, it&#039;s where all the apps that didn&#039;t make it to the app store go. Unfortunately even though some of them are great applications. (use pandora&#039;s box application to browse through these &quot;black box&quot; applications)]]></description>
		<content:encoded><![CDATA[<p>I just don&#8217;t really see what &#8220;rick&#8221; is trying to get at. Everyone knows Apple only selects applications that were developed appropriately according to Apple&#8217;s standards and they only applaud an application that has been applauded in there own offices. So ofcourse the black box exists, it&#8217;s where all the apps that didn&#8217;t make it to the app store go. Unfortunately even though some of them are great applications. (use pandora&#8217;s box application to browse through these &#8220;black box&#8221; applications)</p>
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		<title>By: Picoman</title>
		<link>http://icodeblog.com/2009/10/12/floodgates-opened-for-iphone-development/#comment-3426</link>
		<dc:creator><![CDATA[Picoman]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 08:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1418#comment-3426</guid>
		<description><![CDATA[Has anyone ever counted how many hoops we developers have to jump through just to get an App on iTunes? I have lost count...
How can Flash developers think that they will just be able to &quot;stick it on&quot; to the iPhone without jumping through ALL of the hoops?
I admit i need to read more on how they make Apps, but what i have read so far makes it seem like they are going from A-Z without going through BCDEFG.....]]></description>
		<content:encoded><![CDATA[<p>Has anyone ever counted how many hoops we developers have to jump through just to get an App on iTunes? I have lost count&#8230;<br />
How can Flash developers think that they will just be able to &#8220;stick it on&#8221; to the iPhone without jumping through ALL of the hoops?<br />
I admit i need to read more on how they make Apps, but what i have read so far makes it seem like they are going from A-Z without going through BCDEFG&#8230;..</p>
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