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	<title>Comments on: iPhone Programming Tutorial &#8211; Animating a Ball Using An NSTimer</title>
	<atom:link href="/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/feed/" rel="self" type="application/rss+xml" />
	<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/</link>
	<description>iPhone Programming Tutorials</description>
	<lastBuildDate>Sat, 06 Sep 2014 23:52:00 +0000</lastBuildDate>
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	<item>
		<title>By: Don</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-6528</link>
		<dc:creator><![CDATA[Don]]></dc:creator>
		<pubDate>Sun, 22 May 2011 19:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-6528</guid>
		<description><![CDATA[A useful animation library for iOS:

http://www.modejong.com/AVAnimator/ ]]></description>
		<content:encoded><![CDATA[<p>A useful animation library for iOS:</p>
<p><a href="http://www.modejong.com/AVAnimator/" rel="nofollow">http://www.modejong.com/AVAnimator/</a> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#187; Blog Archive &#187; 10å®¶ä¸é”™çš„iphoneç¼–ç¨‹èµ„æºç«™</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-4267</link>
		<dc:creator><![CDATA[&#187; Blog Archive &#187; 10å®¶ä¸é”™çš„iphoneç¼–ç¨‹èµ„æºç«™]]></dc:creator>
		<pubDate>Tue, 04 Jan 2011 04:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-4267</guid>
		<description><![CDATA[[...] 2.Â Animating a Ball Using An NSTimer ä»Šå¤©æˆ‘å°†å‘ä½ å±•ç¤ºå¦‚ä½•é€šè¿‡ç§»åŠ¨å±å¹•ä¸Šé¢çš„çƒæ¥åšä¸€äº›ç®€å•çš„åŠ¨ç”»ã€‚æˆ‘ä»¬ä¸ä¼šç”¨åˆ°OpenGL ESæ¥å®Œæˆè¿™äº›ï¼Œè€Œåªç”¨ç®€å•çš„NSTimerå’ŒUIImageViewã€‚ See the TutorialÂ here. [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] 2.Â Animating a Ball Using An NSTimer ä»Šå¤©æˆ‘å°†å‘ä½ å±•ç¤ºå¦‚ä½•é€šè¿‡ç§»åŠ¨å±å¹•ä¸Šé¢çš„çƒæ¥åšä¸€äº›ç®€å•çš„åŠ¨ç”»ã€‚æˆ‘ä»¬ä¸ä¼šç”¨åˆ°OpenGL ESæ¥å®Œæˆè¿™äº›ï¼Œè€Œåªç”¨ç®€å•çš„NSTimerå’ŒUIImageViewã€‚ See the TutorialÂ here. [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ashish</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1746</link>
		<dc:creator><![CDATA[Ashish]]></dc:creator>
		<pubDate>Mon, 30 Aug 2010 13:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1746</guid>
		<description><![CDATA[you are master blaster. very good way of elaborating this video.]]></description>
		<content:encoded><![CDATA[<p>you are master blaster. very good way of elaborating this video.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Corwin</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1745</link>
		<dc:creator><![CDATA[Corwin]]></dc:creator>
		<pubDate>Sun, 22 Aug 2010 11:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1745</guid>
		<description><![CDATA[Ya, just dynamically allocate each of the UIImageView s and set the attributes with code. Just call each of your image views in the code instead of just one]]></description>
		<content:encoded><![CDATA[<p>Ya, just dynamically allocate each of the UIImageView s and set the attributes with code. Just call each of your image views in the code instead of just one</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1744</link>
		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Sat, 31 Jul 2010 03:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1744</guid>
		<description><![CDATA[This was simple and to the point! A great help, thanks!]]></description>
		<content:encoded><![CDATA[<p>This was simple and to the point! A great help, thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nataraj</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1743</link>
		<dc:creator><![CDATA[nataraj]]></dc:creator>
		<pubDate>Fri, 30 Jul 2010 08:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1743</guid>
		<description><![CDATA[tumba chennagide!!!!!!.....]]></description>
		<content:encoded><![CDATA[<p>tumba chennagide!!!!!!&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: akash</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1742</link>
		<dc:creator><![CDATA[akash]]></dc:creator>
		<pubDate>Fri, 30 Jul 2010 08:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1742</guid>
		<description><![CDATA[nice one.......]]></description>
		<content:encoded><![CDATA[<p>nice one&#8230;&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1741</link>
		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Wed, 07 Jul 2010 03:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1741</guid>
		<description><![CDATA[Thanks for all the time and work you put into these tutorials.
I&#039;m sure you realize how valuable they are to beginning programmers, otherwise you would not create them, and they would not be as illuminating as they are.

Its amazing to discover how easy some of these seemingly complicated techniques can be
when explained by someone who knows what it is like to be a beginner.

I read the Apple SKD reference documents for NSTimer and associated reference material, and it seems much more complicated and involved than what you have demonstrated.
This is why web sites like yours are so valuable.   It separates the wheat from the chaff so a beginner can grasp the core underlying principle of the subject.

Technical documents are important and necessary but they are no way to learn how to program.   They are written by engineers for engineers.   Whenever I read the reference documentation from Apple I come away more confused than when I started.

Your tutorials put me on the right track.  Thanks again.]]></description>
		<content:encoded><![CDATA[<p>Thanks for all the time and work you put into these tutorials.<br />
I&#8217;m sure you realize how valuable they are to beginning programmers, otherwise you would not create them, and they would not be as illuminating as they are.</p>
<p>Its amazing to discover how easy some of these seemingly complicated techniques can be<br />
when explained by someone who knows what it is like to be a beginner.</p>
<p>I read the Apple SKD reference documents for NSTimer and associated reference material, and it seems much more complicated and involved than what you have demonstrated.<br />
This is why web sites like yours are so valuable.   It separates the wheat from the chaff so a beginner can grasp the core underlying principle of the subject.</p>
<p>Technical documents are important and necessary but they are no way to learn how to program.   They are written by engineers for engineers.   Whenever I read the reference documentation from Apple I come away more confused than when I started.</p>
<p>Your tutorials put me on the right track.  Thanks again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ham</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1740</link>
		<dc:creator><![CDATA[Ham]]></dc:creator>
		<pubDate>Wed, 07 Jul 2010 01:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1740</guid>
		<description><![CDATA[Code update for 3.2, shows how to construct NSInvocation.
&lt;code&gt;
- (void)viewDidLoad {
	pos = CGPointMake(14.0, 7.0);

	SEL selector = @selector(onTimer);

	NSMethodSignature *aSig = [self methodSignatureForSelector:selector];
	NSInvocation *anInvo = [NSInvocation invocationWithMethodSignature:aSig];

	anInvo.selector = selector;
	anInvo.target = self;

	[NSTimer scheduledTimerWithTimeInterval:0.05 invocation:anInvo repeats:YES];
//    [super viewDidLoad];
}
&lt;/code&gt;]]></description>
		<content:encoded><![CDATA[<p>Code update for 3.2, shows how to construct NSInvocation.<br />
<code><br />
- (void)viewDidLoad {<br />
	pos = CGPointMake(14.0, 7.0);</p>
<p>	SEL selector = @selector(onTimer);</p>
<p>	NSMethodSignature *aSig = [self methodSignatureForSelector:selector];<br />
	NSInvocation *anInvo = [NSInvocation invocationWithMethodSignature:aSig];</p>
<p>	anInvo.selector = selector;<br />
	anInvo.target = self;</p>
<p>	[NSTimer scheduledTimerWithTimeInterval:0.05 invocation:anInvo repeats:YES];<br />
//    [super viewDidLoad];<br />
}<br />
</code></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: la martina</title>
		<link>http://icodeblog.com/2008/10/28/iphone-programming-tutorial-animating-a-ball-using-an-nstimer/#comment-1739</link>
		<dc:creator><![CDATA[la martina]]></dc:creator>
		<pubDate>Wed, 07 Apr 2010 15:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=523#comment-1739</guid>
		<description><![CDATA[I organize this collection to be unequivocally useful.  I am using it in a report I am article at college.

&lt;a href=&quot;http://www.bloogs.eu/1172_lamartina/archive/16018_la_martina_ffnet_ein_neues_shop_in_dubai_2009.html&quot; rel=&quot;nofollow&quot;&gt;la martina&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>I organize this collection to be unequivocally useful.  I am using it in a report I am article at college.</p>
<p><a href="http://www.bloogs.eu/1172_lamartina/archive/16018_la_martina_ffnet_ein_neues_shop_in_dubai_2009.html" rel="nofollow">la martina</a></p>
]]></content:encoded>
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