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Where in your iPhone is…

Kip! Nowhere yet, but he will be soon. Here’s a bit of design flesh behind Kip Island.

One of the first steps in creating an application is to let the product team dream. The right energy–unchecked brainstorms and excess creativity–are key to getting ideas flowing without the censorship of the reality of implementation.

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Kip’s gameplay has been brewing for some time, and our design team is now presenting design options. Now the rest of the team gets involved and starts to dissect the details and make suggestions on streamlining the app.

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2 Comments

  1. emmanueloga
    Posted August 17, 2008 at 8:00 pm | Permalink

    Ah! At last! No more 3d (or at least there is place for 2d again now). Good luck with this, the screenshot looks really nice already!

  2. rey
    Posted February 14, 2009 at 4:44 pm | Permalink

    looks kinda like bomberman

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